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Category: Reverb

ValhallaRoom Tips and Tricks: Unnatural Hall Reverbs

Reverb, Tips and Tricks, ValhallaRoom

In one of my previous posts, I described the characteristics of “real-world” concert halls, and how to emulate them with ValhallaRoom. In general, real concert halls have a fairly fast onset of reverberation, a decay time between 1.6…

May 27, 2011March 11, 2018Sean Costello6 Comments on ValhallaRoom Tips and Tricks: Unnatural Hall Reverbs

Death Cab for Cutie on VH1 tomorrow night. Special Appearance by ValhallaRoom.

Good Music, Reverb, Valhalla DSP, ValhallaRoom

Don Gunn just sent me a link to one of his latest projects – mixing a live performance by Death Cab for Cutie that will be shown on VH1’s Storytellers this Friday at 9pm. A few links (which…

May 26, 2011Sean CostelloLeave a Comment on Death Cab for Cutie on VH1 tomorrow night. Special Appearance by ValhallaRoom.

ValhallaRoom Tips and Tricks: Realistic Concert Halls

Reverb, Tips and Tricks, Valhalla DSP, ValhallaRoom

ValhallaRoom was named for its ability to get realistic room sounds. From this perspective, a concert hall is nothing more than a really big room. The physics and reverberant characteristics of concert halls have been studied extensively in…

May 25, 2011April 03, 2018Sean Costello4 Comments on ValhallaRoom Tips and Tricks: Realistic Concert Halls

ValhallaRoom Tips and Tricks: Short Drum Rooms

Reverb, Tips and Tricks, ValhallaRoom

ValhallaRoom can be used to generate a room sound that works well with acoustic drums. Some recommending starting points: Use the Large Room or Large Chamber Reverb Mode. These provide an earlier onset of echo density. Dial in…

May 23, 2011Sean CostelloLeave a Comment on ValhallaRoom Tips and Tricks: Short Drum Rooms

ValhallaRoom updated to version 1.0.4

Reverb, Valhalla DSP, ValhallaRoom

I’ve just released the 1.0.4 update of ValhallaRoom: A brief overview of the updates: Windows RTAS! ValhallaRoom is now available in all major formats for PC (VST32/VST64/RTAS) and OSX (AU/AU64/VST/RTAS). Mix lock functionality. The red “MIX” label above…

May 13, 2011Sean Costello3 Comments on ValhallaRoom updated to version 1.0.4

ValhallaRoom: Early Reflections versus Early Energy

Reverb, theory, Valhalla DSP, ValhallaRoom

The reverberation algorithms in ValhallaRoom are separated into 2 sections, Early and Late. This is a fairly common division of tasks in algorithmic reverbs. However, while most reverberation algorithms describe the early part of the reverberation as Early…

May 04, 2011Sean CostelloLeave a Comment on ValhallaRoom: Early Reflections versus Early Energy

An interview with Valhalla DSP (that’s me)

Reverb, Reverb Beards, Reverbskägg, Valhalla DSP

I was interviewed by Good Recording Stuff, a new blog based out of NYC. You can read it at http://goodrecordingstuff.blogspot.com/2011/04/sean-of-valhalla-dsp-interview.html

April 26, 2011Sean CostelloLeave a Comment on An interview with Valhalla DSP (that’s me)

ValhallaRoom: An Overview

Reverb, theory, Valhalla DSP, ValhallaRoom

Now that ValhallaRoom has been released for OSX and Windows, I want to put up a few blog posts that go over the features of the reverb, how to dial in the sound you want, tips and tricks,…

April 26, 2011Sean Costello2 Comments on ValhallaRoom: An Overview

ValhallaRoom Released for Windows (32/64-bit VST)

Plugins, Reverb, Valhalla DSP, ValhallaRoom

I am happy to announce that the 32-bit and 64-bit VSTs of ValhallaRoom have just been released for Windows. Check out the demo at http://www.valhalladsp.com/valhallaroom Thanks to my beta testers for helping me sort out installer issues and…

April 18, 2011Sean Costello4 Comments on ValhallaRoom Released for Windows (32/64-bit VST)

ValhallaRoom + SH101

Plugins, Reverb, Valhalla DSP, ValhallaRoom

I was testing a new build of ValhallaRoom on my G4 Mac Mini, and ran my trusty SH101 through a single instance of Room in GarageBand: The SH101 is using a mix of Saw and SubOsc (-1 Oct)…

April 13, 2011Sean Costello1 Comment on ValhallaRoom + SH101

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