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Category - ValhallaÜberMod

Building complex reverbs using ValhallaÜberMod

reverb, Reverb Beards, Reverbskägg, theory, Tips and Tricks, Valhalla DSP, ValhallaRoom, ValhallaShimmer, ValhallaÜberMod

The original ValhallaÜberMod concept had a fairly sparse Diffusion section, which was intended to smooth out feedback echos and add some density to chorus patches. Somewhere during the development process, the diffusion block was expanded into a much…

ValhallaUberMod: The Preset Menu

Manual, Tips and Tricks, Valhalla DSP, ValhallaÜberMod

ValhallaÜberMod has a cross-platform preset format, allowing users to use the same presets for all plugin types (RTAS/VST/AU, for both OSX and Windows). The preset format is based around XML, which allows presets to be copied and pasted…

What is UberMod?

DSP Philosophy, Multitap, Pitch Shifting, Plugins, theory, Valhalla DSP, ValhallaÜberMod

ValhallaÜberMod, at its heart, is a stereo modulated multitap delay line. The signal is written into parallel delay lines (1 for left, 1 for right), and is read out by one or more delay taps. The taps can…

ValhallaUberMod: The History

Valhalla DSP, ValhallaÜberMod

I started developing ValhallaÜberMod in late May of 2011. The original name was ValhallaChorus, as my goal was to make a plugin that could generate the “detuned” choruses found in the Roland Dimension units, as well as the…

ValhallaUberMod: The WARP Parameters

Manual, theory, ValhallaÜberMod

When I was working on ValhallaÜberMod, one of the goals was to come up with a list of parameters that could be placed into logical categories. Most of the parameters fell into line – all the modulation parameters…

ValhallaUberMod: The DRIVE Parameters

Manual, theory, ValhallaÜberMod

The original idea behind ValhallaÜberMod was to create a powerful chorus/multitap delay plugin, that stayed “pristine” at all feedback settings. Fortunately, my early beta testers convinced me that I needed to put some filth into ÜberMod, and so…

ValhallaÜberMod Updated to Version 1.0.1

ValhallaÜberMod

I am happy to announce that ValhallaÜberMod has been updated to Version 1.0.1. The changes: New control, WARP InputPan. This allows the user to reverse the stereo image, sum to mono, or send to the left or right…

ValhallaUberMod: The EQ Parameters

theory, ValhallaÜberMod

The EQ section in ValhallaÜberMod has a few straightforward parameters, as well as a few that require deeper explanation. By adjusting the parameters, the user can create bright, clean echos, as well as dark, tape-esque decays. The EQ…

ValhallaUberMod: The DIFF Parameters

Diffusion, theory, Valhalla DSP, ValhallaÜberMod

The initial concept behind ValhallaÜberMod was to create a chorus algorithm that took the “balanced” modulation of the Roland Dimension units, and combined this with the multitap complexity of the choruses found in high end rackmount units, such…

ValhallaUberMod: The TAPS Parameters

Chorus, Multitap, Plugins, theory, Valhalla DSP, ValhallaÜberMod

ValhallaÜberMod, at its heart, is a multitap delay. The TAPS section of the ÜberMod interface is used to control the delays and amplitudes of the taps. Instead of providing individual delay/gain controls for each tap, a few high…